This paper presents a novel mixed reality gaming platform for children, ClayStation, which aims to promote physical play, creativity and playful learning. Users can create their own unique characters and scenes in the game using real clay, and alter their characteristics in real time. This flexibility stimulates imagination, enables users to have more control and allows them to customize their gaming experience more easily. In this paper, we present the design of the system, and discuss its potential in supporting playful learning.

Credits: Wang and Cheok 2011


Xuan Wang and Adrian David Cheok. 2011. ClayStation: a mixed reality gaming platform supporting playful learning for children. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE ’11). ACM, New York, NY, USA, Article 69, 2 pages. DOI:

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