Phoxel Space

Phoxel-Space is an interface to enable the exploration of voxel data through the use of physical models and materials. Our goal is to improve the means to intuitively navigate and understand complex 3-dimensional datasets. The system works by allowing the user to define a free form geometry that can be utilized as a cutting surface with which to intersect a voxel dataset. The intersected voxel values are projected back onto the surface of the physical material. The paper describes how the interface approach builds on previous graphical, virtual and tangible interface approaches and how Phoxel-Space can be used as a representational aid in the example application domains of biomedicine, geophysics and fluid dynamics simulation.

Credits: Ratti et al. 2004

Phoxel Space 2002 from Tangible Media Group on Vimeo.

References

Carlo Ratti, Yao Wang, Ben Piper, Hiroshi Ishii, and Assaf Biderman. 2004. PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels. In Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques (DIS ’04). ACM, New York, NY, USA, 289-296. DOI: https://doi.org/10.1145/1013115.1013156

Project Page

Leave a Reply

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s